Chrome Browser Frame for Instagram Stories Insert your website into a Chrome Browser frame to post a photo or video on your Instagram Story. This template is a sleek way to announce new features or changes to your website. A free VPN for all major platforms including Android, iOS, Windows, macOS, and more. Works well with custom setup for routers, game consoles, or smart TVs. We have over 10,497,163 user agents for Chrome which you can browse and explore. They are categorised by the browser, operating system, hardware type and so on; you can also see how popular a user agent is. How to post to Instagram from Google Chrome. Step one – download Google Chrome! Step two – once you’ve downloaded and installed Google Chrome, open it, go to Instagram, and log in to your account. Step three – open Chrome Developer Tools (Ctrl+Shift+J, or Cmd+Option+J on Mac).
Once upon a time, creating a favicon only required making a single 16×16 pixel icon, and placing it in the root directory of a website. This still works today, albeit with some caveats.
With modern devices, displays tend to feature high density (retina) displays. These devices and displays feature more pixels per square inch. The end result is much sharper text and images. Generally, graphics need to be optimized for high-resolution displays. The classic 16 x 16 pixel favicon appears pixelated on these devices and displays; thus, additional steps are needed. To make matters more confusing, many newer devices, for example, iOS and Android, have their preferred favicon replacements.
The goal is to provide the best results (non-pixelated) with the least amount of work, and most importantly, maintaining one’s sanity while doing so.
Image: NPR.org does not have a retina display favicon thus it appears pixelated
The Favicon was originally introduced in March 1999 by Microsoft alongside Internet Explorer 5’s new “Favorites” tab. Microsoft’s nomenclature dubbed bookmarks in Internet Explorer as “Favorites”. Bookmarks in the favorites tab had the option of including a favorite icon next to each URL. If a website had a favicon.ico file placed in the root directory of its domain, the favorite bookmark entry would include the custom icon. Shortly after, in 2000, the World Wide Web Consortium (W3C) adopted the favicon for the HTML 4.0 (with intentionally vague specifications).
As early as 2001, web browsers began to adopt the favicon next to the URL and soon became ubiquitous across the web, migrating to the now-familiar browser tabs. Later, both Firefox and Safari added PNG support for Favicons, marking the first major change to the Favicon format. In 2008, after the launch of the initial iPhone, the favicon took one more major turn after Apple introduced the “apple-touch-icon.png”, a higher resolution version of the favicon used for pinning to iOS’s dock. This created the precedent for multiple favicon sizes and helped cement PNG as the preferred format over Microsoft Windows’ ICO file format.
The W3C, Recognizing the necessity for versatility, in HTML5 included a standard for multiple sizes for the favicon, which proliferated due to high-density displays, new operating system user interfaces, browser changes, and mobile devices. Today we have custom favicons for everything from Google TVs to Microsoft Windows Metro tiles.
Below is a compiled list of the current known favorite icon sizes, this list is based on the Favorite Icon Cheat Sheet. The greyed out are once legacy favicons, that can still be used but are no longer supported. Due to age, these have been eliminated from the favicons project.
Size | Name | Purpose |
32×32 | favicon-32.png | Standard for most desktop browsers |
128×128 | favicon-128.png | Chrome Web Store icon & Small Windows 8 Star Screen Icon* |
152×152 | favicon-152.png | iPad touch icon (Change for iOS 7: up from 144×144) |
167×167 | favicon-167.png | iPad Retina touch icon (change for iOS 10: up from 152×152, not in action. iOS 10 will use 152×152) |
180×180 | favicon-180.png | iPhone Retina |
192×192 | favicon-192.png | Google Developer Web App Manifest Recommendation |
196×196 | favicon-196.png | Chrome for Android home screen icon |
Depreciated Favicons
Size | Name | Purpose |
57×57 | favicon-57.png | Standard iOS home screen (iPod Touch, iPhone first generation to 3G) |
76×76 | favicon-76.png | iPad home screen icon |
96×96 | favicon-96.png | GoogleTV icon * |
120×120 | favicon-120.png | iPhone retina touch icon (Change for iOS 7: up from 114×114) |
144×144 | favicon-144.png | IE10 Metro tile for pinned site* |
195×195 | favicon-195.png | Opera Speed Dial icon (Not working in Opera 15 and later) |
228×228 | favicon-228.png | Opera Coast icon |
When this article was originally written, this was a total list of 14 icons, counting the iOS changes. The upshot is now that we’re heading into 2020, we can safely assume the iOS side has drastically dropped, by Apple’s stats floating at only 9% of devices using earlier than iOS 12. Using David Smith’s Audiobook app’s metrics, less than 2% of users are using below iOS 10 as of writing this.
So based on more sane principals, we can remove a lot of the noise. Google TV was last updated in 2010. Apple went Retina in 2010 with the iPhone 4 and with the Touch and iPad in 2012. Opera Speed Dial disappeared in 2013, Opera Coast was removed from the Android App store in 2017. So with the revised list, we are down to seven major favicons (unless you have a project with very particular legacy requirements). Microsoft required msapplication-TileColor and msapplication-TileImage meta tags in order for IE10 on Windows 8 to recognize the Favicons, which can be dropped off from the original list as well.
Lastly, Google’s Web App Manifest notes that Chrome accepts favicons in increments of 48px, and defaults to 192 or 512. For the sake of sanity, we’ll stick to only 192.
Some readers looking at this list may be wondering about Scalable Vector Graphics (SVG) as a smarter solution instead of generating icons at every conceivable resolution, as icons are one of the best use cases for vector imagery. As of writing this only Firefox and Safari support SVG favicons (with some caveats) See CanIuse.com for more details.
(Author’s note: while writing this, after checking about 50 major websites, Instagram was the only site that had an SVG favicon option on its website)
Securecrt and securefx 8 5 2 download free. I’ve created three separate ways to generate 14 favicon sizes. The three options are as follows:
What you need absolutely need:
Nice to have:
Supported Browsers:
IE11, Edge, Chrome 4+, Firefox 2+, Opera 10.1+, Safari 3.1+, iOS Safari 6+, Google TV, Android Browser 2.1+, Chrome for Android, Firefox for Android, UC Browser for Android, Samsung Internet, QQ Browser, Chrome Store, Windows 8+ pinned sites.
Sadly, this utility will not create a classic favicon.ico file. Photoshop still has no way to create a .ico file, nor does Automator or Sketch. See: Supporting IE6 – IE10 (and the Safari problem) in this post for more details.
Also, this will not “treat” icons. 32 x 32 pixel and 16 x 16 pixel icons may require manual touch up in a graphics program. Remember, it is more than possible to create individual versions of icons based on resolution. This utility is a shotgun approach that will allow a base minimum for you to improve upon once all the icons have been created. For the best looking low-resolution icons, I highly recommend considering performing manual touch up for the 16 x 16 pixel icon and the 32 x 32 pixel icon.
You can either go to the github project found here or click the direct download link.
The default image must be a square and above 228 x 228 pixels (I recommend using a higher resolution source image). Open the image you’d like to use for your favicon. Click play, and the action will create 14 icon sizes in the PNG format.
Drag and drop the file into the Automator script. The default image must be square and above 228 x 228 pixels (I recommend using a higher resolution source image). Click play, and the Automator will create 14 icon sizes in PNG.
Open the sketch file. Paste your graphic within the guides and hit export, and select the “favicon” export.
Unoptimized PNGs from Photoshop tend to be quite large. I highly recommend for macOS users using the free application ImageOptim for lossless PNG compression, and Linux users use Trimage. Both are easy to use. Drag and drop all the newly created PNGs to shave off valuable kilobytes off images without any quality reduction. macOS/Linux users can also use PNGOUT, a command-line interface utility for PNG optimization.
For the more technically savvy, macOS users, the PNG optimization utility ImageAlpha (works in tandem with ImageOptim) allows users to use indexed color profiles even further to reduce file sizes.
Lastly, PNGquant works natively from Photoshop for Windows/OS X, and TinyPNG provides free service usable from your web browser on any platform.
For the truly obsessive, IE10 and below do not support PNG favicons, only ICO. Depending on the source, IE10 and below still makes up for roughly 0.2%-1.4% North American web users in April 2017. Fortunately, month by month, this keeps decreasing but differs based on regions of the globe and even on a per-country / language basis. IE10 was released on September 4th, 2012, as the default browser in Windows 8 and included in Windows 7 SP1 but as Windows 10 slowly replaces Windows 8, Internet Explorer users are increasingly switching to Microsoft’s IE replacement, Edge.
If you choose to include a favicon.ico for old IE users, there is a major Safari caveat. As of writing this, if both a ICO and PNG are included in your HTML, the desktop version of Safari will use the ICO file instead of the PNG. This is a problem since most icon generators only create 16 x 16 pixel icons. Retina displays will show the less appealing 16 x 16 icon instead of the beautiful 32 x 32 PNG. However, at no expense to IE users, MS’s .ico file format can support both a 16 x 16 pixel and 32 x 32 pixel icon in a single file. IE10 and below users will see the 16 x 16 icon whereas retina Safari users can enjoy the much higher resolution 32 x 32 pixel favicon.
It takes a few extra steps to create retina compatible favicons, below is an adapted version of John Gruber’s “DaringFireball.com: Creating Retina Caliber Favicons” recommendation. This method requires purchasing IconSlate ($5).
Below is a quick online code generator I wrote. It will generate the necessary HTML and XML to use your icons.
See the Pen Favicon HTML/Browser XML Generator by Greg Gant (@fuzzywalrus) on CodePen.
A Web app manifest is a simple JSON file the details how a web app should function when an web app is “installed” (linked within Chrome’s app panel). This JSON file includes declarations for Favicons. For more info, see Web App Manifest
A good way to test your new favorite icons is to use a mobile device or mobile simulator and pin your website to your dock/home screen. You should see your new favicon icon on your dock/home screen.
Join in the Fun: Contribute to the github project here: https://github.com/fuzzywalrus/Photoshop-FavIcon-Action
[Updated 10/28/2019 for 2020 with a greatly reduced set of icons for sanity]
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Since Android 4.4 (KitKat), the WebView component is based on the Chromiumopen source project. WebViews now include an updated version of the V8JavaScript engine and support for modern web standardspreviously missing in old WebViews.New Webviews also share the same rendering engine as Chrome for Android,so rendering should be much more consistent between the WebView and Chrome.
In Android 5.0 (Lollipop), the WebView has moved to an APKso it can be updated seperately to the Android platform.To see what version of Chrome is currently used on a Lollipop device,simply go to Settings < Apps < Android System WebViewand look at the version.
If you're a web developer looking to start developing a WebView-based Android application, see Getting Started: WebView-based Applications for Web Developers.
If you're primarily planning to show external web content inside of your app, you should consider Custom Tabs instead.
For tips on scaling WebView content for mobile devices, see Pixel-Perfect UI in the WebView.
Quarkxpress 9 5 1 – desktop publishing solution. The new WebView also supports remote debuggingusing the Chrome DevTools.
The WebView shipped with Android 4.4 (KitKat) is based on the same code asChrome for Android version 30. This WebView does not have full feature parity with Chrome for Android and is given the version number 30.0.0.0.
The updated WebView shipped with Android 4.4.3 has the version number 33.0.0.0.
A developer preview WebView is shipping with the Android L Developer Preview. The developer preview version number is 36.0.0.0.
Caution: You cannot publish apps using the L Developer Preview to the Google Play store.
The WebView in Android L can be updated via the Play Store, so you need tocheck the latest version on the device under App Settings.
The WebView will auto-update for mobile devices with Android L and above.
For future proofing you app, you can use the Beta WebView to testversions of the WebView before it's launched.Checkout this[Android Developer blog post for more details](http://android-developers.blogspot.com/2015/02/beta-channel-for-android-webview.html).
The new WebView adds Chrome/_version_ to the user-agent string. Refer to Chrome User Agent Strings for an example.
You can set the user-agent by using the Java setUserAgentString method. This method only changes the user-agent string for requests sent by the WebView itself.
You can't set the user-agent string used for XMLHttpRequests made from JavaScript. Those requests always use the default user-agent string.
No, Chrome for Android is separate from WebView. They're both based on the samecode, including a common JavaScript engine and rendering engine.
For the most part, features that work in Chrome for Android should work in the new WebView.
Webvideohunter 5 8 1 – download videos from popular sites. Chrome for Android supports a few features which aren't enabled in the WebView, including:
WebView v30 | WebView v33 | WebView v36 | |
---|---|---|---|
WebGL | x | x | ✓ |
WebRTC | x | x | ✓ |
WebAudio | x | x | ✓ |
Fullscreen API | x | x | x |
Form validation | x | ✓ | ✓ |
Filesystem API | x | x | x |
File input type | x | x | x |
<datalist> | x | ✓ | ✓ |
Some HTML5 APIs can be used to access the hardware sensors on an Android device. Chrome for Android supports a few of these APIs but not all of them are currently enabled in the WebView.
WebView v30 | WebView v33 | |
---|---|---|
Geolocation API (requires android.permission.ACCESS_COARSE_LOCATION and/or android.permission.ACCESS_FINE_LOCATION permissions) | ✓ | ✓ |
Device Orientation API | x | x |
Media Capture and Streams | x | x |
Vibration API (requires android.permission.VIBRATE permission) | x | ✓ |
This is a big change from the original WebView as it brings a new set of HTML5 feature support, improved JavaScript performance, and remote debugging of web content using the Chrome DevTools.
There are some changes that will affect existing apps.
If you are currently using content:// URLs to load files from a content provider in your application, note that these URLs only work when accessed from local content. That is, web content hosted outside your application is not allowed to access files built into your application.
There are a small number of other changes that might impact your application. Read the migration guide for more information.
See the remote debugging guide.
No. The Chrome Apps platform isn't yet supported on Android.
Hardware acceleration is enabled by default. If you are explicitly disabling it for older versions of Android you should try enabling it for KitKat based devices and see if it improves performance.